A base normal human. Pick a name and baseline; shape the mind next. Race, class and the rest are added by the game when you load this mind in — not here.
level0
Visual build — reserved
The avatar builder (body, face, hair, worn look) lands here. The mind's
The avatar builder (body, face, hair, worn look) lands here. The mind's
appearance data is already carried in the export so this tab
plugs in later without a rebuild.
Direct your character into a situation — the response is composed from your dials by code (no AI). Move the dials, run it again, hear the change.
The portable MIND artifact — game-agnostic. Any game ingests this and layers its own sheet (Tome 1: race → features + class).
{}