Characters who remember you
The people of the world hold you in memory — what you said, what you did, whose side you took. Return and they greet you by name, or by reputation. Nothing you do simply vanishes when the scene ends.
Codex of the Axiom
The first world to arrive on the Codex — the home for living stories that remember you.
Walk into a tavern a stranger and leave it remembered. The people you meet hold you in memory — your face, your kindnesses, your debts. Come back a season later and they know you still. A fantasy world that never forgets the mark you leave on it.
Be first when Tome One: I Remember You launches. One email, no spam.
Tome One — I Remember You is a fantasy adventure where every character you meet remembers you — and the story is theirs to tell as much as yours.
The people of the world hold you in memory — what you said, what you did, whose side you took. Return and they greet you by name, or by reputation. Nothing you do simply vanishes when the scene ends.
Hang up your sword and the world still remembers who you were. A traveller recognises the old legend at the corner table; a debt long paid is not forgotten. Your history walks into every room with you.
You don't pick a hero — you shape a person. Give them a name and tune how they speak and think, from warm and patient to sharp and certain. Then meet the world as them. Try the Build-a-Mind tool →
Tome One arrives first as a phone game — pick it up on the bus, before bed, whenever the world calls. A whole living realm that fits in your pocket and remembers you between every visit.
Curious how deep it goes? See the showcase →
How the Codex brings each world to you. Dates are placeholders — owner to set.
The first game arrives as a subscription app on Google Play, playing on our own self-hosted server. The personal promise, in your pocket: a world that remembers your face.
The same world comes to the desktop — a richer 2.5D telling built to play together, from solo up to a small party of friends.
The world's memory widens from the personal to the historical — the age a kingdom rose, the war that turned, the empire that fell.
Codex of the Axiom is the vehicle — Tome One is simply the first world to arrive on it. Here's what makes the worlds live.
Shape a person before you ever set foot in a world — a name, a temperament, small habits and flaws — then see how they'd speak and think. Open the Build-a-Mind tool →
A look at the craft behind the worlds — the personality dials, the character design, the shape of what's coming next. Browse the showcase →
Join the waitlist for “I Remember You.” We'll email you once — when it's your turn to play.